Whack grumpy Durple and stack silly sounds into a browser beat.
Build a cheerful Sprunki mix, then corrupt it with one hidden trigger.
Build corrupted Sprunki loops, then set off a browser horror phase.
खेलने के लिए क्लिक करें
यह मुफ्त है!
खेल लोड होते समय कृपया धैर्य रखें
Sprunki Tetra Shifted rewires a music mixer into a chilling mystery.
Mix sunny beats with glowing performers right in your browser.
Sprunki Spruted के मंत्रमुग्ध कर देने वाले पात्रों और ठंडी ध्वनि परिदृश्य के साथ सर्दियों के संगीत निर्माण का जादू अनुभव करें।
Fun Clicker - by Voidder is a browser clicker built on Scratch that hides a psychological horror turn. You tap a grinning green face to collect Clicks, then use that currency in a shop for click upgrades and auto-clickers. Every buy moves the character further along ten stages of rage, starting at a cheerful green circle and ending as a black void with realistic teeth. Once you have saved 50,000 Clicks, the End Game button becomes affordable, and the game abandons its friendly tone with a loud jump scare. One full run lasts around ten to fifteen minutes. It plays free in your browser right here, and nothing needs to be downloaded.
Hit the smiling green character at the center of the screen. Every press raises your Clicks total, and Clicks are the only currency here. At the start you will need plenty of taps before you can afford anything.
Spend Clicks on the +1 Click, then +20 Click, then +100 Click upgrades, so every manual press is worth more. They speed your income up, yet each one also drives the character forward through its stages.
Slave upgrades act as auto-clickers and sit between 1,000 and 1,500 Clicks. Grab them early when you can, since they earn while your mouse hand rests and they make the 50,000 target reachable.
Each stage of progress redraws the sprite. The green smile turns into a yellow frown, then an orange glare, then red fury, then a purple scream, and at last a black void. The eyes change ahead of everything else, so watch them as an early warning.
The final shop button asks for 50,000 Clicks. Once auto-clickers carry your income, stop putting Clicks into small click boosts and let the total grow until the last purchase is within reach.
Lots of players silence the looping music while they grind. Turn the sound back up before you press End Game, because the finale hinges on a sudden scream and you want the full effect.
This is not a Sprunki mod, and it is no music mixer. You will not find characters to drag onto a stage or beats to layer. What it does instead is take the plainest browser genre, the idle clicker, and turn your own patience against you. The shop looks dull, the art reads like a quick Scratch project, and that smile keeps looking friendly right until you drop your guard. That calm makes the change hit harder. The face shifts a little, then the colors, then the eyes, and you sense trouble well before the ending arrives.
Yes. Fun Clicker - by Voidder costs nothing to play here in your browser, and you never need to download, install or sign up. The game was made on Scratch, so it runs in a browser like any other Scratch project and only asks for a mouse.
You press the green face at the center of the screen to collect Clicks, then visit the shop and spend them on upgrades. Auto-clickers named Slaves bring in Clicks for you. Reach 50,000 Clicks and buy End Game to see the ending.
Paying 50,000 Clicks for End Game sets off the horror finale. A void form covers the screen, a loud distorted scream rings out, and the game cuts to black or to a blank void screen. What you get is a scare, not a normal win screen.
A typical run lasts roughly ten to fifteen minutes. The developer set shop prices so reaching the 50,000-Click ending fits inside one sitting. Hand-clicking with no auto-clickers makes it take far longer.
The face passes through ten looks: green happy, then slightly sad, then yellow sad, then orange annoyed, then eyebrows appeared, then red fury, then purple scream, then shadow fear, then the smile returns, and at last the void entity. Every stage pulls the face further from the first smile.
No. This is an idle clicker with a horror twist rather than a music mixing game. You cannot drag characters onto a stage, and no beats need building. For Sprunki-style beat mixing, the music games elsewhere on this site are a better fit.
As you earn, the green face shifts, passing through sad, annoyed, furious, screaming and shadowed versions until a black void with sharp teeth and glowing eyes takes over.
Cheap upgrades come first and prices rise until the 50,000-Click End Game button. The costs are set so a run takes about ten to fifteen minutes, short enough to keep your hand on the mouse.
The thick outlines, bright colors and simple vector art are deliberate. They give everything a harmless look, which makes the later move to realistic teeth and one loud jump scare hit much harder.
The Slave upgrades are plain passive income wearing an uncomfortable label. They point at the darker premise while doing the practical work of earning Clicks whenever you are not pressing the mouse.
A newer build adds skins you unlock as you go, and the finish is promised to pay off. That payoff comes with a scream, not a trophy.
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